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Old 09.10.2012, 02:09 PM
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enossified, well.. I can't even export my project into wave file if I'm not bounce all virus tracks. Because of realtime export cubase error (CPU overload). I search many forums about that and did not find a solution.

And even if realtime export will work correctly I prefer to bounce all tracks and work with wave files. And cubase by a some reason do not compensate virus delay after recording. It's pretty annoying.

Like you said - many people record audio from virus analog outputs using usb connection with no problem.. And I can't understand why I have such a huge latency and cubase not compensate it.

Control VST do not detect virus if it's connected just with midi.

Yep, I try live switch - it's not help

You are helpful )) Thank you for support anyway )

TweakHead , as I already said - I just feel more comfortable than I working with bounced wave files and cubase do not compensate virus delay by a some reason. Fixing delay by hand every time is pritty annoying.
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Old 10.10.2012, 12:59 PM
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Quote:
Originally Posted by Coax View Post
enossified, well.. I can't even export my project into wave file if I'm not bounce all virus tracks. Because of realtime export cubase error (CPU overload).
OK, let's go back a step. If using the Virus Control VST the Virus tracks play in sync then you have a good starting point.

Forget about realtime export for now, let's just bounce the Virus tracks. You need to record the output from the VST into Cubase audio tracks and then you can mute the VST tracks.

Let us know if you don't understand how to do this.

This is one of the most confusing aspects of working with DAWs.

In Cubase you have MIDI tracks, audio tracks and instrument tracks.

Instrument tracks are used for VSTs that have only one audio output. To use Virus Control you should have placed it in the VST Instruments rack and then set up a MIDI track for each Virus part and audio tracks for the available audio outputs (6 in all).

Arm the audio tracks for recording audio from the Virus, hit record and the result should be you'll have audio on those tracks. Then you can do offline rendering of your project.

Good luck.
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