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General discussion about Access Virus Discussion about Virus A, B, C and TI.

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  #1  
Old 13.02.2009, 01:17 PM
Totty Totty is offline
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Yep I'm with that one. I challenge anyone to use 16 parts and have no dsp issues (or even 8!). I think the whole synth should be limited to 8 parts. It may even work better then
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Old 13.02.2009, 01:41 PM
DiScO DiScO is offline
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Yes, at most 8. I always find myself bouncing before I even get to 3 parts due to polyphony etc so I will never, and have never used 16 parts. I normally bounce with 2 now anyways as some patches are just so gutsy. Plus, from a timing point of view with the arps and stuff, once your happy and it's bounced it's not an issue when starting off half way through a bar etc. Anyone from Access listening? I would like to see this in 3.0.1 please!

Yours sincerely,

Virus TI lover.
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Old 13.02.2009, 04:06 PM
Talos Talos is offline
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What you're talking about is purely cosmetic, and cosidering VC has just had a major facelift all for the better IMO, it's not necessary.

A dynamic part list might be desirable, but it's far down my wish list after things that actually affect the sound.

You can limit the synth to whatever number of voices you want already, no problems there.

I regularly use sounds with more than 4 parts. The 16 channels are just that, 16 MIDI channels. Why would you want to reduce the flexibility of the synth?
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Old 13.02.2009, 04:09 PM
Cantankerous Cantankerous is offline
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We are not saying it has to have its flexibility reduced, we are simply asking for a way to manually assign how many parts/channels are visible at one given time without being dictated on it being 16 and nothing but. By having less parts/channels the view of each channel gets bigger and easier to work with. I would love to use a slider instead of a knob for panning and though it may be cosmetic, how things look play a big role in how a user enjoys using the product.
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Old 13.02.2009, 06:08 PM
marc marc is offline
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Quote:
Originally Posted by Totty View Post
Yep I'm with that one. I challenge anyone to use 16 parts and have no dsp issues (or even 8!). I think the whole synth should be limited to 8 parts. It may even work better then
you can do this already: just use 8 parts! - when midi was designed and a maximum of 16 channels was defined, nobody said that just because there are 16 channels you also can use 16 at the same time. it all depends on which sounds you choose and how heavy they are.

marc
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Old 13.02.2009, 06:26 PM
Totty Totty is offline
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Quote:
Originally Posted by marc View Post
you can do this already: just use 8 parts! - when midi was designed and a maximum of 16 channels was defined, nobody said that just because there are 16 channels you also can use 16 at the same time. it all depends on which sounds you choose and how heavy they are.

marc
Hi Marc, I know that.

But when the first Multitimbral synths were around I don't think they had quite the dynamic resources that we now appreciate. What I was getting at is that is that if the TI was limited to 8 parts, would it help it's resource allocation. I don't know that and I may be wrong, so please correct me if I am mistaken

Regards
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Old 13.02.2009, 06:55 PM
Cantankerous Cantankerous is offline
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Quote:
Originally Posted by marc View Post
you can do this already: just use 8 parts! - when midi was designed and a maximum of 16 channels was defined, nobody said that just because there are 16 channels you also can use 16 at the same time. it all depends on which sounds you choose and how heavy they are.

marc

So Marc, now that you have officially seen and replied in this thread, what do you personally feel about the option to allow users to insert parts only as needed, keeping the channel list clutter free, yet bigger in size for parts/channels that are in use? Even if not permanently made this way, what are the chances of this being implemented as a manually changeable user option in a future release?

Just hoping that it would be official considered, if nothing else.

Thanks for reading and replying.
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Old 13.02.2009, 08:07 PM
marc marc is offline
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Quote:
Originally Posted by Cantankerous View Post
So Marc, now that you have officially seen and replied in this thread, what do you personally feel about the option to allow users to insert parts only as needed, keeping the channel list clutter free, yet bigger in size for parts/channels that are in use? Even if not permanently made this way, what are the chances of this being implemented as a manually changeable user option in a future release?

Just hoping that it would be official considered, if nothing else.

Thanks for reading and replying.
a channel with an init sound is compromising any resource as long as you don't play it. if you refer to it visually i think it would be great but i'm not sure how to implement this right now.

best, marc
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Old 13.02.2009, 08:10 PM
Totty Totty is offline
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So if you don't use a channel it doesn't use any resource?
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  #10  
Old 14.02.2009, 01:04 PM
marc marc is offline
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So if you don't use a channel it doesn't use any resource?
a channel which doesn't play doesn't eat any CPU time. it can block resources (such as memory) though. therefore i said "with an init sound" because with the init sound, the delay and reverb are disabled.

best, marc
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