Hi Lab
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Originally Posted by Labmonkey
I was thinking about adding distortion to the patches.
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My thoughts are that tape saturation (as opposed to tube/valve) might perhaps be a nice type of distortion to use in this instance. It's smoother and more ambient than valve/tube distortion, imho. A touch of normal distortion might help it on the way too.
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Am I right in thinking that the effects section is post filter on the Virus?
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Yep.
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I'm also slightly confused about how filter saturation works.
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Filter Saturation is POST Filter 1 but PRE Filter 2. However, the Saturation stage (if enabled) is tied to Filter 1.
But it depends on how you configure your filter section. The filter section is very powerful, so long as you understand how it all works:-
So just as one example, if you select a Serial filter mode you can have your sound going into Filter 1, you can apply Saturation to it, and then you can use Filter 2 to tame the saturation.
Also be aware that the Filter Balance knob also critically affects the output. It decides how much of Filter 1 and/or Filter 2 you can hear at any one time, either by isolating (soloing) each filter or mixing them together in parallel, or a blend of anything inbetween.
I will re-do that diagram as it doesn't show how Filter Balance also affects the sound. If the Filter Balance is in the middle, for example, then the output will be 50% Filter1+Saturation and 50% Filter2.
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Is it distortion added to only the filter affected frequencies. If so, is this the only way on the Virus to add pre filter distortion?
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Anything that goes into Filter 1 will be distorted if you have a Saturation model applied to it. Remember that you can do more to it than add 'saturation'. The other models include clipping, rectifying, wave-shaping, bit/sample reduction, and other simple, shelf EQs.
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Does filter saturation result in frequencies outside of the filter band being created?
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Yes, it does. That's why Filter 2 is POST Filter 1, so you can tame these new frequencies. Saturation wont excite the frequencies too high, though, as the frequencies entering the Saturation stage are limited by, and dependent on, the Filter 1 cutoff.