What's the best way to make fluttery pad sounds on a Virus TI?
Something with lots of motion and delay-like bitties with downward-melting cutoff.
Sort of like this...
I made the above sound in Reason.
For reference, here is how it is constructed:
1.It is made using
9 seperate softsynths each running
the same patch.
Notes for the synth line are distributed in an arpegiator-type fashion between each of the 9 synths.
2.The output of each synth enters a delay unit - fully 9 seperate delay units.
Each delay unit is set to a different clock speed. 1/16, 1/8, 1/6, 1/4, etc.
3.The delay units' outputs are then summed together in a mixer, and the panning for each channel is adjusted so that different delay outputs are in different places in the stereo field.
The output of the mixer feeds into a Low Pass filter.
4.The filter has its cutoff frequency automated to achieve the downward-melting motion.
So uh yea. How do I do all of that on a Virus..? Or something that sounds similar, in a more efficient fashion..
-Annikk