5 Bar Grain Complex Patches Crackling
Hey,
Using my Virus TI Polar, I was making a patch that consisted of two OSCs, OSC 1 a Hypersaw with 9 density, and OSC 2 Grain Complex Wavetable Landing and an index of 54, with a complexity of 5 bars (mod matrix uses the mod wheel to cycle the OSC2 WT index, attack, and FM amount), with reverb, delay, and analog boost effect units turned on.
I'm getting a LOT of crackle/artifact pieces when playing the sound. Is there any way to avoid the crackle or ways to dial down the amount of CPU being used? I have tried turning off the delays and reverb but still getting this stuff. Does using the Grain Simple as opposed to Grain Complex reduce the CPU/processing load?
Seems like a real shame because the wavetables and the beautiful sweeps through are some of the best features of the Virus, but with this amount of artifacts, it's unusable.
Any help or tips, greatly appreciated.
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