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Sound designing Discussion about sound designing with the Virus series synths. Share patches and your knowledge or ask questions.

 
 
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Old 05.02.2021, 07:27 PM
NoLie6 NoLie6 is offline
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Default Filtering out the Source/Oscilator, to have pure Effects

Title sounds weirrd I guess, but I give some examples.

If you press a tone, you hear the tone.

If you have effects configurd like e.g. delay or reverb, you hear the tone and the delay or reverb.

What I want is, that I only hear or filter everything out except the effects of a sound/tone, not the original tone that was played.

Here an example, which is a hard and loud punch of a tone (with hard attack) with a strong and long reverb. But I don't want the hard and loud punch not in the result. Like a shot with a gun in the forest, but you hear only the reverb of it.

As far as I understood, this is not possible. Or are there possibilities in separating the original tone (created by the oscilators and the filter envelope), and the additional effects on it, by some special routing/mixing.

If the original tone was short enough, it can at least be achieved, by recording it, and cut the punch out of the recording.
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