Quote:
Originally Posted by grs
Try putting sounds that interrupt each other on odd and even part numbers.
The TI sound engine has two DSPs, Odds hare one DSP and Evens have the other.
ie.
Part 1(odd) trouble sound A, Part 2(even) trouble sound B.
Not
Part 1(odd) trouble sound A, Part 3(odd) trouble sound B.
Sometimes I get this interaction and decide I like it. Sometimes it's better not to fight it. But obviously I'm talking subtle detuning or gargling not noise bursts.
|
wow, I never knew this, is it true??? if so thats amazing news for me. Possibly the best and most useful post ever on the forum.