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Old 28.06.2013, 01:26 PM
TweakHead TweakHead is offline
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Yeah, you need to understand that getting the "exact same sound" is impossible! Many reasons for that: you'd have to know exactly how the sound was processed. And even after that, it can only sound as good as the sounds around it. Remember that you're listening to this sounds you're after in context, in a mix situation.

The advice we gave you here only reaches the synthesizer level. So it will always sound very raw in comparison to what you're comparing it against. But I think you're underestimating this tips quite a bit. The moment you know "the basic elements that make up" the sound you want, you can leave that alone for a while and think of ways to process it further. I think you'll probably going to love exploring a multi-band distortion unit such as FabFilter's Saturn, Ohmicide, Izotope's Trash2 - also know that melda productions makes some cool ones, but don't know those myself. All of these, however, come packed with a learning curve and no one is going to experiment for you what goes well with what, even though trying the presets will give you an idea of what kind of settings you'll want to focus your attention on.

If you take the time to watch some tuturials online, about making the distorted bass sounds you'll notice two things: that are people doing the same kind of sound with different synthesizers and different plug-ins for processing the sound. The sound that comes out of the synthesizer isn't quite there yet, more often then not, when people are looking for really gritty or screaming stuff with tons of character added and possibly even some kind of amp simulation, weird kinds of distortion (possibly even modulated)...

Now I bet you're thinking: this is bass woobles and I'm looking for screaming leads. Try and place then an octave further and see what happens. Many dubstep "bass" sounds are more like leads! They have nothing under 100Hz, the subs are mixed in with another layer. Some of those ear piercing sounds are nothing more then an FM lead sound, or a wavetable modulated one. You can also try these routes of course as a source and keep the parts about the filters and combine that with some clever distortion...
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