Perhaps, but the fact that there are audio plugins like reverb that exist proves it can be done. That demo is just one example. Physics calculations such as fluid dynamics ARE complex, period... we don't need eye candy to establish that.
My personal theory is that the real barrier is the learning curve of the CUDA SDK, or perhaps that NVidia has not given proper attention to documenting and/or accommodating certain features, but that the processing capability is fully there. There is a huge amount of unutilized potential.
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