Ive sent my findings to access support.
The big problem is most of these are really tempremental bugs as in they are very random and difficult to pin down or reproduce successfully each time, but they are definately there.
After a bit more play time it looks like most them are stemming from using the arp. Its very finicky and latency dependant or so it seems, and is causing a whole bunch of problems with timing and audio glitches in play or mixdown.
I will do some more tests over the next week to try and narrow things down some more...its a real shame cos the sounds this thing makes are astounding.
ten
|