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Old 12.12.2004, 07:49 PM
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Timo Timo is offline
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The fact of a graphic waveform designer (via software) is that you could almost effectively design, warp and import any of those oscillators as PCMs.

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Originally Posted by Tomer=Trance
anyhow to answer your questions i think emulating different types of analog wave forms will take more dsp power.
Would adding, say, twice as many sampled PCM waveshapes (of classic synth oscillator shapes, or user-created PCMs) take up all that much extra DSP? It'd be great to be able to pick from ten or so different type 'saw' waveforms with different characters, for example, to make up and mix together as different oscillators, as opposed to having just the one saw, or the like.

Each so-called saw/square/sine/etc. waveforms are quite different for every synth. Few are mathematically correct (apart from the digital synths). Take a peek [here].
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