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At the moment we have:
Analog subtractive Granular Physical modelling FM PD Additive VA Sample based Wavetable Neuronal bollox etc etc.... What else is there to do? What they can do is improve these already established concepts....but more to the point...I think people need to approach synths ina different way. I think people in electronic music use waayyyy to much synth and it all becomes a bit cliched and boring. I think alot of the music which has a couple of synth parts and acoustic stuff is far more interesting. But a wall of softsynth makes for very dull listening IMHO. So SCREAM's advice is.....dont use too much synth...but the synths u do use....make it count in large amounts (oh i do love DM) DS |
the future will show ...
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PD = Phase Distortion (e.g. Casio CZ3000). You wonder where all those 80's computer game sounds came from? Well alot of them were from this synth....esp the gongs and lo-fi wind fx.
Neuronal Bollox = Hartman Neuron synth. Dont know much about this....but to me, it seems overly complicated and sounds aot like a VA with crazy fx stuck on it. If I wanted something complex....Id take a DX7 anyday. DS |
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